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D-Scan Guide

D-Scan

I'll start with the basics.  The D-Scan is brought up by pressing Alt-D, or the little button to the left of your HUD that looks like a radar sweep.  If you are ever in a potential hostile environment it should be up at all times so you can be aware of who and what is around you.  You'll see a check box labeled "Use Active Overview Settings", a range box, an angle slider, scan button, and a big empty space below it all.  The range can go up to approximately 14.33 AU and the angles for scanning are 360, 180, 90, 60, 30, 15, and 5.  The empty box below is where your scan results will show, and the use active overview settings box will do exactly what it says, that is only show things that would appear on your overview if you were on grid with it.

Use Active Overview

The first step in performing a successful D-Scan is having your overview set up properly.  Some things you need to have on it.  All ships, stargates, warpgates, wormholes, planets, the sun, wrecks, mobile warp disruptor.  Some people also put POCOs, moons, and asteroid belts, on it as well, but I find that they just clutter up the D-Scan results and I personally just use the onscreen brackets when scanning those.  Warpgates and wrecks are useful for determining if the person is running a mission or ratting.

Click the "Use Active Overview" check box to make sure that you can only see the things that you want, otherwise you'll often get hundreds of meaningless results.

The Process

I've practiced my D-Scanning by warping to a random celestial with an alt, then trying to scan him down.  Create an overview setting which shows the sun, all planets, moons, POCOs, asteroid belts, stargates, and stations.  Pick one at random without looking at your overview and press S (the keyboard shortcut for warp).  Your ship will then warp to a location that you don't know.

When you enter the system with the one doing the scanning first analyze the system with the system scanner.  This will tell you if any anomalies are in the system that your target could be at.  For the purpose of our practice you don't need to do that but its good to get into the habit.  Run a 360 scan, if you're target isn't on the scan then warp to a celestial in the middle of a bunch of other celestials, repeat until you find your target on the 360 scan.

When they are on the 360 scan, drop it down to 180 or 90 and scan in quadrants until you find them.  At this point you can probably drop your angle down to the 15 or 5 degree mark and start to scan the individual celestials.  If you press and hold the Alt key you will see a little box around your ship.  Align this box with the celestial when doing the shorter angle scans as this is the point where the angle starts at.  When your target shows up, warp to the celestial.

I find using the 5 degree mark a little twitchy, so if you're having problems pinpointing the location you can use the F10 map and use it to look around.  It is far easier to manipulate the camera while in the map view and it can help shave some time off your search.

Make It Quicker

If your target isn't on the initial 360 scan set your angle to 180 and spam the scan while in warp.  When your target appears on the scan continue to spam the button.  If your target disappears at some point you will know you passed the location and can then focus on the celestials that you passed, this can save you a ton of time you would have spent scanning areas where your target isn't located.  Bringing up the F11 map can help a lot with this.

I find that I don't use the 60 or 30 degree settings much.  By the time I narrow it down via the 90 degree scan there are usually only a handful of celestials to scan and I find it's quicker if I just go straight into scanning them individually. 


I never change the range and always leave it at the maximum.  I find that if I try and do both it just confuses me and I fail terribly.


One last thing is if you show all brackets it will still not show moons in space.  You need to enable this by pressing a shortcut key.  I don't remember what the default is as I've remapped it, but you can find the setting in Esc -> Shortcuts -> Navigation -> Toggle Special Bracket Display.  I have this on all the time, and since I've figured this out my scanning ability has drastically improved as I can now find targets that are at those locations.

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